AI Battle (Unity)

Made for my final year project, playable battle against an AI. Made to explore different decision making algorithms. 


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Winter Train (Unreal)

A short story game I made as part of a gamejam, explore a train station while you wait for your train to arrive. Made partially in C++ and partially in Blueprint.

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Mth Rck (Unity)

S​A Rhythm game based on math rock and unusual rhythms. Also included making a script which could read the notes from a MIDI file using DryWetMidi to create the notes track in the game.

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Dialogue UI

A scrollable dialogue UI asset using Yarn Spinner to handle branching dialogue. Inspired by the dialogue system in Disco Elysium.


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